About the game
Deadline is a hybrid game created by Valérie Pierrehumbert, exploring the trials and tribulations of a graphic designer. The goal is to beat the other players by finishing the project before the deadline! The game is played with a set of cards and a tablet application. To progress in the game, the player has to to perform a series of required tasks.
About the team
Valérie Pierrehumbert - Game Design
Raphaël Munoz - programmer
Additional support from Margaux Charvolin & Marion Couesnon.
Photo : ©HEAD - Genève, Michel Giesbrecht