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Deadline 

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About the game

Deadline is a hybrid game created by Valérie Pierrehumbert, exploring the trials and tribulations of a graphic designer. The goal is to beat the other players by finishing the project before the deadline! The game is played with a set of cards and a tablet application. To progress in the game, the player has to to perform a series of required tasks.

About the team

Valérie Pierrehumbert - Game Design
Raphaël Munoz - programmer
Additional support from Margaux Charvolin & Marion Couesnon.

Photo : ©HEAD - Genève, Michel Giesbrecht