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Tick Tock: A Tale for Two 

Offical site

About the game

Tick Tock: A Tale for Two is a two-player co-op adventure game that is played on two different devices. The players have to read out loud to each other and explain what they see in order to solve puzzles and unravel the mystery of two clockmakers who wanted to control time. The puzzles in the game are inspired by physical escape rooms. In the game players, including other things, have to piece story fragments together across the two devices, analyse text to unlock events, and collaborate to escape from the world they are trapped in by turning on and off lights, change symbols, and set clocks.

The game is not networked, instead the game relies on the players to cooperate and communicate with each other in order to progress.This is done by dividing the puzzles up on two devices so the players have to fit content together in order to progress: one player will have the solution on their screen while the other player has the problem to solve (or they both have part of the solution and part of the problem). Since the game is not networked it can be played cross-platform, a PC-player can play together with a smartphone-player for example. Tick Tock is inspired by Danish architecture, nature, and culture. The main storyline is inspired by the fairytale The Nightingale by H. C. Andersen.

About the team

Tanja Tankred - Co-founder, artist, designer
Mira Dorthé - Co-founder, programmer, designer
Troels Nygaard - Sound Designer