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Vectronom 

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About the Game
In Vectronom, players must memorize patterns and solve environment-specific riddles while moving their hopping cube to the beat. Obstacles change in sync with music as this colorful madness gets harder from level to level, challenging the player’s three-dimensional thinking.

With the option of hooking up alternate controllers such as dance pads, Vectronom might even get you moving more than your fingers and brain cells.

The Team:
Studio de création - Ludopium
Game Designers - Bálint Márk et György Droste
Musicien / Designer du son - Juan Orjuela
Artiste technique - Sol Bekic
Développeur principal - Utz Stauder
Coproduction - ARTE France, Ludopium, La Compagnie des Martingales